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Tutorial-English.zip
V3 Secondskin
or V3
BodyPainting
I will try to explain how I make
bodypaints
Select a V3 character for
which you want to make a
bodypaint
A character uses two folders:
1 a folder with the textures for your
character
you will find this in your
runtime folder under the name
'textures'

and under 'libraries' there is a
folder with the name 'pose'
there you can find the matfiles
for your character

Don't
forget that textures from others you may use
for
your bodypaints may be under copyright
I
you want to distribute yours
you
wil have to make a character with textures yourself
don't
forget that!!!!
first you make
copy of the body and head texture files
and write them
to a folder

01
Start your
Poser program and load the character
you want
to use and finish it.
02
Start Adobe
Photoshop (or Jasc Paint Shop Pro like do
the
screenshots were made using PSP)
Leave both
applications open
03
Open the copy
of the body texture you just made
in the program of your choice
04
Swich on a
grid on the bodytexture

05
click on the
white region with the magic wand and everything outside
the
bodymap will be selected
go to
selections and click 'invert'
leave
your selection and add a new layer over your body texture

06
compose the
pattern you want to fill the body with using your airbrush
and fill the
body with the pattern

07
put your grid
on 30 so that it becomes transparent and you can see the body shine trough
now you can
work on the grid with the eraser tool

08
when you erased
something turn the grid back on and save your work
in the
textures folder
under the name
of your bodytextures

09
go to Poser and
render. I use the Poser 4 renderer
because the
textures do not show up so nice in the poser 5 renderer
put the render
settings as shown here
I switch cast
shadows off

10
Rotate your
character and check the alignment at the shoulders/B>
when they don't
work on your grid and render again
until everything
matches nicely
that holds for
everything. I use a grid because
there are so
many places where you have to check alignment
the back is
particulary difficult and you have to render
and check many
times

11
You can get
creative now with brushes
or tubes. Don't
forget to add new grids for everything you
put on
the texture and to save your work from time to time
and to render
to see how it looks on your character
and if
everything aligns at the seams

Have fun with
this tutorial
ps
When the body is done and, and you have not yet merged
the grids,
you can delete the background layer it is in your textures
folder
you can store and store it as PSP. then you can use it for any V3 character.
Greetings from
Noeska
Hugs for
Bagoas for making Dutch to an English Tutorial

Creation
of Amy Design ©
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